﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class AppController : MonoBehaviour {


	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
    public static void Init()
    {
        if (GameObject.Find("AppController")) return;
        GameObject o = new GameObject("AppController");
        o.AddComponent(typeof(AppController));
        DontDestroyOnLoad(o);
    }
    void OnApplicationFocus(bool hasFocus)
    {
        if(hasFocus)
        {
            Main.isConnected = false;
        }
    }
}
